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An integrated introduction to computer graphics and geometric modeling
By: Ronald Goldman
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ISBN: 9781439803349 Publisher: Taylor & Francis/BSP Books
Year of publishing: 2012 Format: Paperback
No of Pages: 543 Language: English
Using an innovative yet comprehensive approach, this book presents a concise introduction to computer graphics and geometric modeling. The author presents major themes in computer graphics, including transformations...Read more
Using an innovative yet comprehensive approach, this book presents a concise introduction to computer graphics and geometric modeling. The author presents major themes in computer graphics, including transformations in the graphics pipeline, ray tracing, radiosity, polygon shading, freeform surfaces, and solid models, and covers topics not found in other books, such as turtles and high-level algorithms. The text begins with fractals to generate interest and then uses a lucid presentation to simplify mathematical concepts. The author also avoids the use of a specific programming language in order to make the book accessible for students in any computer graphics or geometric modeling course.
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About the author: Ronald Goldman
Review:... this book may be the first book on geometric modelling that also covers computer graphics. In addition, it may be the first book on computer graphics that integrates a thorough introduction to...Read more
... this book may be the first book on geometric modelling that also covers computer graphics. In addition, it may be the first book on computer graphics that integrates a thorough introduction to 'freedom' curves and surfaces and to the mathematical foundations for computer graphics. ... the book is well suited for an undergraduate course. ... The entire book is very well presented and obviously written by a distinguished and creative researcher and educator. It certainly is a textbook I would recommend. ... -Computer-Aided Design, 42, 2010 ... Many books concentrate on computer programming and soon become obsolete because of newly emerging developments in software languages and hardware. Thankfully, this text is different! The text is void of programming examples as these would have quickly rendered the book outdated, given the transitory nature of graphics languages. ... The author has used his experiences of teaching and research to write a book that will, I am sure, become a valuable reference source for years to come. Each chapter has a number of exercises for further study and many chapters have programming projects which will require further work and implementation in a graphics language. -International Statistical Review, 2010 Dr. Goldman has dedicated the past 20 years of his career to teaching and research as a professor of computer science at the University of Waterloo and Rice University. The pedagogical style of this book has been refined during his many years of teaching this material. He is an excellent mentor of students and I am pleased that his reach will be extended through the publication of this book. -Thomas W. Sederberg, Brigham Young University
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