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Building the Realtime User Experience (English)
By: Ted Roden
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ISBN: 9789350230527 Publisher: Oâreilly
Year of publishing: 2010 Format: Paperback
No of Pages: 344 Language: English
The Web is increasingly happening in real-time. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs on smartphones as well...Read more
The Web is increasingly happening in real-time. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs on smartphones as well as computers. This book shows you how to build real-time user experiences by adding chat, streaming content and including more features on your site one piece at a time, without making big changes to the existing infrastructure. you will also learn how to serve real-time content beyond the browser. Throughout the book are many practical JavaScript and Python examples that you can use on your site now. And in the final chapter, you will build a location-aware game that combines all of the technologies discussed. Use the latest real-time syndication technology, including PubSubHubbub. Build dynamic widgets on your homepage to show real-time updates from several sources. Learn how to use long polling to "push" content from your server to browsers. Create an application using the Tornado web server that makes sense of massive amounts of streaming content. Understand the unique requirements for setting up a basic chat service. Use IM and SMS to enable users to interact with your site outside of a web browser. Implement custom analytics to measure engagement in real-time.
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About the author: Ted Roden
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