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Head First iPhone and iPad Development: Book by Dan Pilone

Head First iPhone and iPad Development

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ISBN: 9789351104254    Publisher: Shroff; Third edition Year of publishing: 2014     Language: English
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You will not only...Read more
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You will not only learn how to design for Apple's devices, you will also master the iPhone SDK tools including Xcode and Objective-C programming principles to make your app stand out. Whether you're a seasoned Mac developer who wants to jump into the App store or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications. Install the iPhone OS SDK and get started using XCode. Put Objective-C core concepts to work, including message passing, protocols, properties and memory management. Take advantage of iPhone OS patterns such as data sources and delegates. Preview your applications in the Simulator. Build more complicated interactions that utilize multiple views, data entry/editing and rotation. Work with the iPhone's camera, GPS and accelerometer. Optimize, test and distribute your application. We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone and iPad Development has a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
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About the author: Dan Pilone
Dan Pilone is a Senior Software Architect with Blueprint Technologies, Inc. He has designed and implemented systems for Hughes, ARINC, UPS and the Naval... Read more
Dan Pilone is a Senior Software Architect with Blueprint Technologies, Inc. He has designed and implemented systems for Hughes, ARINC, UPS and the Naval Research Laboratory. He also teaches project management and software design and engineering at the Catholic University in Washington D.C. Dan is the author of several books on software development, including UML 2.0 in a Nutshell and UML 2.0 Pocket Reference (O'Reilly).Tracey Pilone, a licensed Civil Engineer, is a freelance technical writer who has worked on mission planning and RF analysis software for the Navy. She has a Civil Engineering degree from Virgina Tech and a Masters of Education from the University of Virginia.
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